This was done to satisfy Sony Interactive Entertainment's policies regarding violence. However, the following scene with Yuri's corpse is unchanged. When Yuri stabs herself, her blood is replaced with a black, ink-like substance. On the PS5 and PS4 versions of DDLC+, this ending is slightly altered. It is later revealed by Monika that the whole weekend was running on a "broken script", to which she apologizes. The player is then forced to spend the weekend in the club room with her corpse, staring at her as the lighting in the room changes, the blood color darkens to indicate the passage of time, and her small smile slowly shifts to a slight frown and her eyes start to lose their color, while the dialogue box displays over 1400 lines of random gibberish.
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Regardless of what the player chooses, she will stab herself with a kitchen knife three times. Yuri obsessively confesses that she is in love with him, and asks if he accepts her feelings or not. Yuri's ending happens after she shows her final poem to the protagonist towards the end of Act 2. A black screen will show with the word "END" flipped backwards before the game resumes and restarts as if nothing happened, with Natsuki still in the game. She will then snap her neck to the right side of the screen at a 90 ° angle, and then quickly move towards the screen. Then she stops talking as the music cuts off, and for a short moment, the room is filled with silence. She will keep rambling on and on that she is lonely and that the protagonist needs to spend more time with her. She will then begin to cry blood, all while the screen slowly tints to a dark red and a distorted version of "Okay Everyone!" plays over the scene. Natsuki's eyes and mouth will begin to glitch out and will be covered with shifting black pixels. When the protagonist shares his poem with Natsuki, she will complain that he has been spending too much time with Yuri and not enough time with anyone else. It takes place on Day 3, during the poem sharing time. Natsuki's "ending" will happen once the protagonist writes two poems for Natsuki in the first two days of Act 2. (Note: This isn't necessarily an ending to the game, just an optional event, and the game continues normally like it never happened, so Natsuki doesn't stay in this state.)
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This suggests that Sayori hanged herself very early on Day 5, which has been confirmed by Dan Salvato in his Twitter. The blood on her hands has dried a little and turned a rusty brown. There are black shadows under her eyes, and her skin has a pale, sickly tone. When she is seen hanging, Sayori does not wear the outfit that she wore on Day 4, but instead she wears a white dress shirt and red shorts. This type of botched suicide could be very painful. Monika believes that this is because of Sayori either changing her mind a few seconds too late, or maybe it was just her survival instincts kicking in. Instead, she slowly asphyxiated (choked), and during this time tried to scratch at the rope in a vain attempt to free herself, bloodying her hands in the process.
![sims 4 doki doki literature club cc sims 4 doki doki literature club cc](https://www.internetmatters.org/wp-content/uploads/2018/06/Doki.Doki-1200.png)
Monika will later state in Act 3 during her conversation with the player that Sayori's hands were bloody because her hanging did not kill her instantly by snapping her neck, having stepped from a chair instead of a higher place, the latter which would have made her death quick and painless.
![sims 4 doki doki literature club cc sims 4 doki doki literature club cc](https://i.ytimg.com/vi/FBka2pTCMTw/maxresdefault.jpg)
The "New Game" option will also be replaced with a line of glitched and distorted text, but its functionality remains the same. When the game forcibly brings the players straight back to the menu, the result is Sayori being switched with a scrambled up mess of each of the other character's sprites where she used to be. The protagonist thinks to himself that this is his fault, that she is gone forever and that choosing the other option when hearing Sayori's confession would have prevented this. When the protagonist enters her room, the game will start glitching out and the music will heavily be distorted, playing the song " Sayo-nara", a distorted version of the game's menu theme. Regardless of the protagonist's choices related to Sayori or not, earlier in the game, what the player sees will be the same: Sayori will be hanging by a noose from her neck upon entry. Sayori's ending happens at the end of Act 1. (Note: This isn't necessarily an ending to the game, but more the events that lead to the end of her life. Character-Specific Endings Sayori's Ending